Your football development starts here.
Private training profile. XP and level are based on recorded activity, not real-world football ability. Player photos are optional and are not publicly displayed.
You are number 10 with the ball. Draw a pass to a teammate. Tap a teammate for a straight pass, or drag your finger.
Random match challenges, moving players and post-match reports.
In-game tactical ratings reflect practice choices, not real-world football ability. Progress is stored on this device.
Adaptive mode recommends a suitable level using your recent scores. Manual levels let you practise freely.
Choose a task below to launch its matching football scenario. Results are linked to the task only when you submit that challenge.
Passing: check the nearest defender, then compare safer and more progressive passing options.
Skill scores are averages of challenge XP, not clinical or standardised assessments.
This is an early coaching prototype. Scores reflect predefined scenario rules, not a complete AI evaluation of real football decisions.
Manage players and targeted development tasks on this device. Tasks are not sent to other phones yet.
Only the active player profile has recorded challenge results. Other players show unassessed until separate profiles or online accounts are introduced.
Sign in securely to access your Football Brain account and authorised team connections.
The public project URL and publishable key are prefilled. Never enter a service-role or secret key.
Email verification and guardian approval may be required when creating an account.
Only guardian-cleared linked players are shown. Select a player to review their progress or assign training.
Loading verified squad…
Create individual or squad assignments. Only currently consent-cleared players can receive tasks.
Prepare a private 30-day training summary for one consent-cleared player. Review and save as a PDF to share securely with their parent or guardian; no report is automatically emailed.
Request a new player connection using their account ID. A player and guardian must approve access. To remove an existing player, the guardian can withdraw permission using their consent link; access is then blocked immediately.
A player shares their account ID with a trusted coach. The coach requests a link; the player must accept it before assignments can be sent.
No connection requests.
Match trends and individual development plans use online practice results, not real-world player assessments.
No online tasks yet.
Players can launch online assignments as pitch challenges. Completion syncs to Supabase after a submitted answer; XP remains local and is not server-verified.
Checking your account and parental approval status. Training is unavailable until this check is complete.